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AI Insights · Timothy · October 2021

Top 5 School Games on Android in the UK for Q3 2021

Discover the performance metrics of the top 5 school-themed games on the Android platform in the United Kingdom for the third quarter of 2021, including weekly downloads, revenue, and active users.

Top 5 School Games on Android in the UK for Q3 2021

In the third quarter of 2021, the top 5 school-themed games on the Android platform in the United Kingdom experienced varied performance trends. Here's a detailed look at their metrics:

Queen Bee! saw its weekly downloads decrease steadily from approximately 50K in late June to around 4.8K by the end of September. Weekly active users also declined from about 70.4K to 20.6K over the same period.

Teacher Simulator: School Days experienced fluctuations in weekly downloads, starting at 17.8K in late June, dipping to 3.3K in early September, and then rising to 14.2K by the end of the quarter. Its weekly revenue remained minimal but consistent, peaking at $27 in the first week of July. Weekly active users showed a similar pattern, starting at 27.4K and ending at 22K.

Papers Grade Please! maintained relatively stable weekly downloads, ranging from 6.3K to 7.5K, with a notable dip to 3.1K in early September before rising to 5.7K by the end of the quarter. Weekly active users showed a gradual decline from 11.5K to 6.5K, followed by a rise to 9.5K in late September. Weekly revenue remained low, peaking at $27 in early July.

My Town: School game for kids demonstrated significant growth in weekly downloads, starting at 1.2K in late June and reaching 7.9K by the end of September. Weekly active users also increased from 1.9K to 9.1K over the same period. Weekly revenue saw fluctuations, peaking at $28 in the final week of September.

My Town: Preschool kids game experienced a mixed trend in weekly downloads, starting at 2.4K in late June, peaking at 7.6K in mid-September, and then dropping to 2.7K by the end of the quarter. Weekly active users followed a similar trend, beginning at 3.8K, peaking at 8.7K, and ending at 4.4K. Weekly revenue varied, peaking at $31 in the final week of September.

These insights, sourced from Sensor Tower, highlight the dynamic nature of user engagement and revenue generation in the school games category. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021